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Generator Repair Speeds

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I genuinely feel like the repair speeds of generators need to be slowed. Games are ending too quickly, especially for low mobility killers. You've basically forced killers to run Ruin as a mandatory perk and 90% of the time it's found within the first minute of the game rendering it completely useless.

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Comments

  • Member Posts: 2,230

    The repair speeds are not the issue, chases being too long are.

    Back in the early days of the game, prior to looping, games regularly lasted at least 10-12 minutes on average, much longer than today's 5-8 minutes games, EVEN THOUGH back then Generators only took 70 seconds to be repaired solo and there was no way to regress them as the Killer.

    Chases were much shorter back then, looping has created the heaps of trouble gen rush poses these days.

  • Member Posts: 7

    There was also not as much map rng or versatility in killers in the past. Chases being too long is a choice, you have to know when to give up on chasing someone that is endlessly going to loop you. Speeds are still an issue whether you agree or not and this is coming from a survivor main.

  • Member Posts: 10,200

    Too much 2nd chance stuff prolonging chases, thats the problem

    But yeah, I feel like gens need a rework, and I mean a complete rework, search missing stuff to repair gens etc etc

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