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A pair of new perk ideas!
I think it would be really cool to see a perk that allowed you to see survivors in like a 3-4 meter radius of whenever an attack hit a wall, for example when huntress throws an axe and hits a wall, or smacking around trying to find sneaks as the trapper, or ramming your face into a thing as a blight, for like 0.5/1/1.5 seconds.
The only real situation i see this being a problem is with the trickster, but i mean we can make an exception for him or something lol
The other idea was for when a survivor is picked up, or put into the dying state or both, all generators within a certain radius stop regressing if they are, kind of like a reverse jolt.
I dont know how useful this would really be as survivor, or if it would need a persistent area of effect like Starstruck, but theyre some ideas i think would be useful and neat :3
Another one just off the top of my head it would be really cool if there was a perk where if youre in a chase with a survivor, and that survivor falls a great distance, they go from injured to dying, or recieve deep wound, or are broken for 40 seconds or something, that would be cool to see