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Can Clown have two separate throw buttons?

edgarpoop
edgarpoop Member Posts: 8,536
edited April 2023 in Feedback and Suggestions

I really like to play Clown, but I sometimes find it frustrating to keep track of which bottle I have selected. I sometimes switch when I don't mean to, or I double tap CTRL when I'm trying to switch. There's no real feedback on the switch, which is fine, because it shouldn't be clunky. But it often leaves you on the wrong bottle unintentionally.

I feel like he would play better if the CTRL button threw his yellow bottles and right mouse threw his purple bottles. Reload could stay the same. That would eliminate the bottle switching and have the throws be more intentional and less prone to error. It would be more streamlined from a gameplay perspective at a basic tile. Instead of yellow bottle>ctrl>purple bottle, you eliminate the button press for the switch and just go yellow bottle>purple bottle. Maybe harder to understand at first from reading a power description, but easier to play in practice for a newer player.