Potential Balance fix

Right now, the community is pulling Dead by Daylight in every other direction. But maybe adding two more generators could fix this up. If we add two more generators then I feel the Trial will have enough time for killers so that we wouldn't have to dismantle these other issues, we wouldn't need to. From the recent PTB we see them address the issue, just not in the best way. the killer simply doesn't have enough time to deal with all survivors with their perks, so BHVR puts healing speeds to a crawl. I know the PTB has changed but that's what it seems they're aiming for.
Comments
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I don't think killrate is the issue (as killer I have good results and as survivor - the role I play more - the escape rate is well below 50%).
Just adding 2 more gens would actually break things, because now I could take any killer, equip no way out and deadlock (possibly also NOED), bruteforce 1st chase and then camp everyone to death (especially with 1-hit killers/addons) for easy 3-4k every single game.
Meaning adding more gens would require other things to be changed. And there would need to be a lit of changes (basically making current camp AND tunnel absolutely impossible)
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For me personally I think the generators are fine as it is and for everyone we are gonna have bad matches and good matches. As a killer I have been able to kill all the survivors and still have 3 gens left. Not all killers are gonna be good and not all survivors are gonna be good. Not everything sadly can be balanced like you have nurse who can have a 500 win streak.
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