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Call of Brine

So Call of Brine got nerfed. It went from a strong regression perk that works on most builds to a perk you should never run, even as an info perk since it is outmatched by new Gearhead.

But I think I've thought of a way to make Call of Brine balanced: Call of Brine starts with 5 tokens. Each token provides 25% extra regression speed to generators you kick. For each completed generator, Call of Brine loses a token (for a total of 225% regression speed at 5 gens descending to 125% regression speed at 1 gen). This way it can't be abused with a 3 gen but it's still a strong regression perk in the early-mid game.

Comments

  • newupdatesucks
    newupdatesucks Unconfirmed, Member Posts: 9

    No unless you want dead hard to start with tokens then don’t ask for that awful perk to come back either it’s either all or none

  • WalEl
    WalEl Member Posts: 3

    I really like this idea though I think the regression speed when 5/4 gens still need to be repaird could be a little higher since it gotta be stronger when there are still so many gens that can be done progress at

  • Steakdabait
    Steakdabait Member Posts: 1,296

    no it was overloaded. Ether the info or the gen regression needed to go and the devs picked the regression part. I personally should have cut down the info part but whateve

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,661

    Call of Brine and Overcharge got hit way too hard. They're just not worth running anymore.

  • BlandoCalrissian
    BlandoCalrissian Member Posts: 2

    The thing is, though, Call of Brine as an info perk is outmatched by Surveillance, Discordance, and even new Eruption and Gearhead. No one ran Call of Brine for the info.