The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Suggestion: All downs become Cage of Atonement

The more I think about it, the more I think a down should automatically send survivors to Cage of Atonement (or a hook that works like Cage of Atonement) on the other side of the map.

No camping, no slugging, much harder to tunnel, no body blocks or flashlight saves on the way to the hook.

Much more like a standard re-spawn mechanic, but your teammates have to go collect you so you don't die. If you're out of respawns it can be finisher mori. If you want, you can even do that thing people keep talking about and share respawns/hook states across the whole team.

It's a big change, but I think it would fix a lot of the issues with denial of action, people feeling like they didn't get to play, people feeling like they got cheated out of points, etc.

Comments

  • Cynwale
    Cynwale Member Posts: 205

    I fail to see in what universe it will stop me from tunneling, and who camp with Pyramid Head anyway?

  • Emeal
    Emeal Member Posts: 5,164

    No camping, no slugging, much harder to tunnel, no body blocks or flashlight saves on the way to the hook.

    So the Killer has less threat and gameplay options and Survivors have less things to do and less gameplay around hookings/ saves.

    Sorry, we need more gameplay and interactions, not less.

    We need bHVR to give Survivors proper (not just perks) counter play (that isnt boring looking at a gen) to camping/tunneling. Please bHVR make it so that when a Killer Camps its the apex of a match, that things can be lost and won from it. That would be great.