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Feature for prestiged characters?
Current prestige system awards you with mostly cosmetic rewards (i.e bloodstained outfits, charms) and doesn't have any practical use (well, except for teachables but..you'll have a full pack by prestige lvl 3). You have to sit and mindlessly click on nodes for hours and what will you get back? Nothing, just a fancy number next to your nickname.
What if prestige lvl gave you a xp/bp multiplier while playing a certain chatacter? Let's say, you start with a x1.0 multiplier at prestige lvl 0 and for each level you get bonus x0,005 xp/bp with reaching x1.5 multiplier at prestige lvl 100. These numbers and a multiplier system as a whole is a subject for discussion, please share your thoughts.
Comments
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I'm fine with getting "nothing" as a reward as long as they finally change that the killer can see your prestige level before the game starts. Rigtht now you literally get punished for prestiging your character.
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But it's not OK for such system to not have any rewards, is it?
Speaking about prestige display in lobbies...yep, I agree with you.
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