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Spirit’s new FOV
Since the most recent hotfix rolled out, Spirit’s FOV hasn’t been looking like her former FOV ( before the recent patch ) the current FOV feels unnatural and zoomed in and appears short ( like how blight’s FOV once was ) and so slow. Can i get a confirmation if this new FOV change is intended or not? Because i don’t know if it is and since it’s a changed FOV that wasn’t mentioned in the patch notes i’m assuming it’s unintended.
please look into it and revert the current FOV and bring back the old one ( before the latest hotfix ) as this new one is extremely bad-looking and is giving me motion sickness when i’ve never even had this problem ever before.
In other words:
Spirit’s current FOV looks to the player as if the player is spectating a Spirit player in a first person perspective in a custom game as a spectator.
Comments
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Just played a game of Spirit after a long time and jeez, I usually don't get motion sick but that PoV made me really uncomfortable. I didn't play worse than usual but it just felt like #########.
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Im bumping this as a confirmation of the issue since i've just experienced it myself after a long hiatus from the game. The funniest part is that im a Shadowborn addict, which makes her broken animations even more noticeable, and it gave me a headache after a single game..
How can be something like this become broken without even directly mentioning Spirit in the patchnotes of the recent hotfix?
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