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I a killer main want more freedom to open exit gates when i want
I just had the most brilliant idea for the game mechanics in this thing
When a survivor gets two hook state progressions without being rescued, +1 point
When a survivor is killed, +1 point
When a survivor d/cs for any reason, +2/1.5 points
When a survivor gains substantial AFK status, +0.5/1/1.5 points
When there are 3 (or 4 maybe) points in a single game, the killer is then allowed to open the exit gates with no restriction[maybe when an exit gate is opened this way the hatch appears? or halfway through egc the hatch opens? or something?]
I generally play in a way that when a survivor is sacrificed, either they let themselves go on the hook and die, or they walk up to me just to be put out of the game, or they straight up disconnect, i use that as like a token to give one remaining survivor life.
e.G. if there are two survivors left and there are a bunch of gens that need to be done, and a survivor ends up being found and just lets me take them sweetly into the night like a good litt##########################--ANYway getting off topic ill always ALWAYS let the other one go, no matter what. If they make it out on their own, great. If i catch them, they get hatch always. If i can open the exit gates by hand (because no way out can be an issue) that will almost always happen.
Or, like the game i just had, where two survivors were trying to goof off and be silly and then found out im basically a grandmaster at this game, and gave up at the same time on hook just because they didnt wanna continue, the other two survivors with 4 gens left get free passes.
It would be nice if i could just let them out and have the game be over without waiting a century when i know im not gonna kill them just cuz i dont want to and i have to wait for them to do all the nonsense
It certainly isnt a requirement for me but the last match prompted me to make this and it would just be convenient for my honor-driven playstyle if that would work out
Comments
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I honestly don't hate this idea. If survivors want out of the game they legit just need to be hooked and then they suicide. If, as a killer, I find out by 3 gens popping in less than a minute that I'm dealing with one of those kind of groups, I would love the capability to walk to the gate and just be like, "you got it, see yourselves out." I think it would be an interesting way to for the community to police itself.
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