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Make maps more interactive for killers

For example: ability to tie downed survivors up to beds in hospital so they can't crawl away. Survivors can rescue a person from the bed but it takes longer than getting someone out of bear trap.
Orr.. ability to kick the burning bin that creates short path of fire that puts survivors in temporary injured state until someone else puts out the fire/burning survivor runs through mud, swamp or any wet area/uses exhaustion perk.
Orr.. ability to use 3 available traps (but each trap can be used only once) on The Game map, but whoever rescues their friend has to sacrifice their own health, going down one health state.
Orr.. ability to close entrances to the slaughterhouse. Survivors can open the doors again but they need to find a code that Billy wrote down somewhere close to the opening panel.

Just few ideas. I'm sure that'd require hella amount of entirely new coding, but I think it'd be fun to have more global options (global meaning every killer can use them) to slow survivors down in their current state.

Comments

  • HylianGenocide
    HylianGenocide Member Posts: 1

    This would definitely add some more replay ability and spice things up.

  • TheTimeMachine
    TheTimeMachine Member Posts: 229
    “...find a code that Billy wrote down somewhere close...”
    If the code is anything but 1234 you’re in trouble.