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Suggest your buff to killer perks with secondary effect: 3% haste for 8 seconds

ButterFlee13
ButterFlee13 Member Posts: 272
edited June 2023 in Feedback and Suggestions

As title said, as you know many killer perks are underwhelming or downright niche.

So, as many suvivors said, 3% is not major thing right, also for just 8 seconds too. So, we can add secondary effect any killer perk you feel kinda undertune and provide a reason why you want it to viable.

Me first

Superiors Anatomy: chase perk.

Required: survivor to vault to activate. 30 sec cooldown

Reason: even fast vault, you barely caught up

Buff: secondary effect 3% haste for 8 seconds after using this perk to vault

Coup De Grace:

Buff: secondary effect 3% haste for 8 seconds after gens completed

Reason: synergize well, for you to be in lounge range

Post edited by Rizzo on

Comments

  • Pulsar
    Pulsar Member Posts: 20,909

    Just give it to BBQ but make it 5 or 10%

  • HugTheHag
    HugTheHag Member Posts: 3,140

    I think haste buff to the slower party and haste buff to the faster party is not the same and shouldn't be treated as if it was.

    HOWEVER.

    I honestly love that for Coup !

    I know the perk is surprisingly good in some situations but it's still always a mental pain putting on a perk you know will only have a limited number of uses. It might trigger out of chase though, and in that case it won't amount to much. I think it could honestly be put to 5% (1 PWYF stack equivalent) for 8 seconds and would still be fair.


    For Superior Anatomy, you're not supposed to blink through the window either unless you put on Bamboozle as well, so I'm "eh" on the suggestion.

    Giving it to BBQ is indeed a great idea, also deserving to go a little faster than 3%.


    Other perks I could see having a similar effect :

    Shattered Hope, gain 5-10% haste after breaking a boon, to make it worth the time lost to look for it and snuff it / be able to break it mid chase and catch up somewhat to the survivor.

    Fire Up, after each gen gets completed, a short speed boost, or once after the last gen is done

  • fulltonon
    fulltonon Member Posts: 5,762
    edited June 2023

    Save the best for last : gain 3% haste per each tokens for 8 seconds after a hit.

    Sorry I couldn't resist.

  • DaddyMyers_Mori
    DaddyMyers_Mori Member Posts: 2,205
    edited June 2023

    Thana:

    Gain 1% movement speed for each injured survivor

    If all survivors are injured, you gain extra 2%

  • Seraphor
    Seraphor Member Posts: 9,429

    I'll always say yes to a killer perk with a haste effect. I need more options for my GoKart Ghostface build.

  • Chadku
    Chadku Member Posts: 731

    5% Haste after hooking someone would surely help against camping that survivor.

  • ARTRA
    ARTRA Member Posts: 938

    Gearhead: When activate also gain that speed boost,30 sec cd to prevent speed boost spam.

    Discordance and Tinkerer ditto.