Suggestion for a fairer points and emblem system
It's usually a complaint amongst players that there are matches where the killer only chases you the entire match and you are unable to do gens, help teammates if given, etc. and despite maybe escaping you still get 14k points and sometimes even a -1 pip like you didn't do anything the whole match. So how about we keep the cap for possible pips and bloodpoints but remove the categories? So let's say that this way it wouldn't be a worry that you maxed out boldness already but the killer keeps chasing you and you don't get rewarded anything, rather you overflow the cap into like 16k or so but the maximum possible points for other categories simultaneously decrease, so the max you can get for a match is still 32k. Same applies to emblems.
Comments
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Makes sense to me. Tho i would say it's EXTREMELY rare that a killer keeps chasing you THE WHOLE ROUND.
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