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Event sound cues causing sound and FPS issues

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Quietus
Quietus Member Posts: 27

On PC, noticed on killer.

For the first 6 or so hours of the event the game was playing fine, but since then I've found that certain sound cues from the event (largely when triggering the dancing torsos) cause the normal game sound to drop out.

It will vary, sometimes the sound cue will overlap, sometimes it will suppress all other sounds instantly. It causes 2 - 4 seconds wherein all noises (movement, music, screams, etc) except map ambience and the event sound cue are heard. If it happens whilst around another player (ie. a survivor) it causes frame rate drops and a couple of times it's froze the visuals enough to be concerned about whether the game had crashed.

I've seen it had it happen on three different killers (Clown, Pig and Ghostface) and three different maps (RPD, Coldwind and Macmillan).

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