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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Anniversary Invitations, and The Knight

Playing around with the Twisted Masquerade's mechanics as Killer has further cemented an opinion of mine regarding the Knight: He should be able to send his guards out to perform the break action without needing to go into the patrol-drawing mode. Expend the guard to do it, maybe incur a slightly longer cooldown if it needs balancing, but let him be more mobile by giving him a separate button prompt to break pallets and kick generators.

They're already highlighted to him outside of patrol mode, and he can already do this manually so this isn't a true buff so much as a QoL change, so why not?

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