We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Singularity Quality of Life suggestions
Coffe_e
Member Posts: 62
Just some misc things that i'd like to see:
- Some form of indicator for what direction a camera is facing when hovering over it, such as a visible FoV cone or arrow?
- Fixing some of the awkward collision spots that he has on certain maps (such as walls on dead-dawg main building)
- Fixing some spots where cameras (such as if you put a camera on the underside of the overpass in ironworks of misery, watching the main building gen) don't mark Survivors despite them being in LoS.
- Cameras turning red when they are EMP'd
- A possible system where the reticle to teleport onto a slipstreamed survivor sticks slightly, so you don't accidentally place a camera.
- that 'sticking' system could also work for placing a camera in a very specific area, and it being surrounded by 'invalid areas' (Ex: You move your mouse over an invalid area, and if a valid camera area appears the reticle then sticks to it, or the last valid area you could place it.)
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