Singularity Quality of Life suggestions

Coffe_e
Member Posts: 77
Just some misc things that i'd like to see:
- Some form of indicator for what direction a camera is facing when hovering over it, such as a visible FoV cone or arrow?
- Fixing some of the awkward collision spots that he has on certain maps (such as walls on dead-dawg main building)
- Fixing some spots where cameras (such as if you put a camera on the underside of the overpass in ironworks of misery, watching the main building gen) don't mark Survivors despite them being in LoS.
- Cameras turning red when they are EMP'd
- A possible system where the reticle to teleport onto a slipstreamed survivor sticks slightly, so you don't accidentally place a camera.
- that 'sticking' system could also work for placing a camera in a very specific area, and it being surrounded by 'invalid areas' (Ex: You move your mouse over an invalid area, and if a valid camera area appears the reticle then sticks to it, or the last valid area you could place it.)
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