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What if we could pick 3 killers to never face/less likely face?
Some sort of map-prevention system but for killers. You can only select 3 at a time (so you can't rule out the entire cast lol) and it works so it lowers your chances of facing those killers by a big margin (i assume a 100% decrease would be too much).
Which killers would you select to face less? I'd personally choose Wesker, the Skull Merchant and the Nurse.
Comments
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That’s an easy one. Knight and Skull Merchant for sure. Third one depends on how often I see them and in what mood I am.
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Not even map prevention works properly so I'd tell to not have any hopes in any kind of system like this
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So it sounds like you want a block/ban feature in each match, that bans that character for the entire trial, and the Entity chooses a character that you already have randomly, for the Killer and if your character that you are playing gets banned/blocked! Plus this could be good for some new game mode that we could call something likely… “Blood Fury” that opens usually in the afternoons, that you can get extra “Blood Points” and maybe a great way to get Shards instead of waiting to level up all the time!
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This would only make queue times go up, and this is not a good idea in general, because outside of the S tier killers, every killer has a counterplay. You need to learn and get better to face each killer, and not just block a killer because you dont like him
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Spirit, Nurse, and Nemesis.
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That would not work as queue times would get hilariously bad for certain killers. And for survivor too as everyone can have 3 different killers selected (=12) which is about 40% of all killers.
All killers (except S Tier) have reliable counterplay and do not need a prevention just because they are liked (Wesker).
As much as I would like to never go against Bubba, Nemesis or Blight (only because of the op addons) again, this would be a bad change.
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I think the better answer to something like this would be making the killers more fun to play against and more balanced to begin with. Of course, that's a pipe dream and most killers on the roster need changes that the devs can't at all keep up with for some reason.
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Oh right, what could go wrong with this....
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what if we could pick 3 survivor perks we don't want to face as killer and watch the queue time explode for some survivor?
if we can make it a 2 way street, I'd be down.
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Merchant and Knight. Istg if I have to face another SM I'm uninstalling this game.
Post edited by Phantom_ on1 -
What if we could pick 3 Survivors to never face/less likely face?
Goodbye, Nea, Kate and Mikaela.
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would be cool to try at least for an experiment but i don't see it working really.
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If we pretend such a system wouldn't be a terrible idea I'd pick Wraith without hesitation. The other two would be Ghostface and Clown.
(But considering Nemesis, Cenobite and Knight make my game lag they would also be prime choices if I see them a lot)
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So 4 survivors could block the top 12 killers in the game. This is just going to be abused
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Block nurse, wesker, and blight and rake in the easy wins without the having to face the best characters
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Hmmm, I would take this...
But only if I could block 3 survivor perks or items.
Goodbye MFT, Sprint Burst, and toolboxes.
If were gonna massively increase queue times for some killers, why shouldn't survivors get the same treatment?
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why Kate?
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bad vibes
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Fair
We should trade her for Alien :)
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I dont hate the idea but I know full well BHVR would literally never do this.
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I would use just 2 slots - knight and skull merchant.
I don't mind loosing to nurse/blight/spirit/other killer w op addon (tombstone piece meyers, double iri plague, pinky camping clown, the list is long...), But those 2 above make large % of their games snooze fest no matter if you win or loose (especially SM)
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For me: Wesker, Huntress and Nurse
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