No Mither Rework Idea
Your thick blood coagulates practically instantly.
You suffer from the Broken Status Effect for the entire Trial.
When put into the Dying State this perk goes on cooldown for 3 seconds.
Press the Secondary Ability Button to enter the Injured State and gain a token to a maximum of 4.
Each token increases the cooldown by 6/5/4 seconds.
Feedback is welcome.
Comments
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So you just want infinite unbreakable with no downside?
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- Made ramp up more punishing.
Permanently Broken
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So just No Mither, but with faster recovery from dying state and no built in Iron Will and you still leave blood. No killer is going to leave the permanently broken survivor on the ground long enough for them to pick themselves up unless they have no other choice.
You're just recreating the existing perk.
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I wanted to keep the feel of the perk without most of the 26 second heal requirment.
Should I re-add the Iron Will and the Blood Pool removal?
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I wanted to keep the feel of the perk without most of the 26 second heal requirement.
Should I re-add the Iron Will and the Blood Pool removal?
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