We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Rewarding upvoted players with BP?

Z0mbiv0r
Z0mbiv0r Member Posts: 306
edited July 2023 in Feedback and Suggestions

Hi there. I think there has been some other thread in which this topic was somewhat discussed, but I wanted to create a new, dedicated to this one anyway. Sorry if actually there is a thread about this, I did a quick search and didn't think so.

So, anyways, I think it would be cool if upvoting a player in the end game chat would grant them BP rewards or something like that. I know there are a lot of people who just play 'efficiently' even if that means unfun gameplay for survivors and other killers, so I actually think it would be cool if for every upvote, a player got rewarded with, say, 5k BP.

I just played a trial in which one of our teammates was AFK (Nea) from the very beggining. This Wesker started chasing a Jane and stopped the moment he saw the AFK Nea. We all gathered there for a few moments during which it was clear that Nea was not going to play. We fooled around for a bit, healed Jane, and after some minutes we all somehow decided to hook Nea, which the killer did. The moment she was hooked, the Nea player dc'd. So we were one man down, 5 gens to repair and no progress done. This Wesker went to a corner of the map and stood there until 2 gens were done, moment in which they resumed playing. It was a fun trial in which there were good chases, gens were done and we got hooked too. At the endgame, they let us escape even though I stayed and tried for them to hook me.

I've also had trials in which, just to give 2 examples, a Clown player allowed me to escape after all of my teammates eventually DC'd, or a Trapper who gave me hatch when I was going for the 'escape through a closed hatch using a key twice' challenge (I changed my name to 'unlockhatch2' or something like that) because I always played normally and tried to get hatch in the end if I was lucky, trying to save my teammates even if it meant not getting the challenge done.

So in a game where it seems to me this kind of people are hard to find and something to treasure, it would be nice if we could actually reward them for going out of their way to help people have fun and get challenges done.