Some changes to Wesker… and survivor hitboxes
Maybe I’m gonna sound hypocrite, but Wesker is my main and I hate playing against him.
Yes, maybe is because 6 of 10 matches is against him, but also because sometimes he feels buggy. Also, many players use him just to tunnel.
A solution that many people pointed in this forum is reset his infection when you’re unhooked until you do a conspicuous action and pause it when you’re in chase like Pig’s traps.
Looks like in the next patch his powers is gonna act like a normal hit after a survivor jumps and window or pallet, that’s good, I hate being pulled back after making 3 steps from a window, but it’s this still an issue? The problem with that is he can still down you when you’re far from the jumó, maybe because of ping issue, should survivor hitboxes be reduced when jumping a windows of pallet?