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Please stop adding unnecessary invisible walls
Invisible walls are honestly becoming very annoying. One of the coolest things you can do with killers like wesker, demo and billy are finding places to perform trickshots.
It was bad enough that devs were adding invisible walls to new maps to prevent these trickshots by preventing jumps and sky wesker/demo/billy but what really annoys me is going back to older maps and adding them where there weren't any before.
Recently they went back to Sanctum of Wrath and added an invisible wall to prevent wesker from being able to perform a jump over the stair railings. This jump was only useful against survivors that didn't know about it. If they did know about it, it could be easily countered by just running around the stairs after taking the vault.
Garden of Joy sticks out as a recent map that has the most insane invisible walls. Seriously, you can barely lunge off of the roof of the house let alone be able to jump off of it. Even Eyrie of Crows' hills have invisible walls where other maps' hills don't.
Most jumps that get performed aren't really useful and their only purpose is to look cool so please any devs if you read this, please rethink your strategy about placing invisible walls. Don't remove some of the most fun from playing these killers. Even if you were to push the invisible wall out further it would be welcome.
Comments
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I entirely agree. BHVR gives us characters that can leap forward but then does this, it's honestly very silly.
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