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ALL-Spine Chill description does not match the actual situation

ABAEX
ABAEX Member Posts: 195
edited August 2023 in Bug Reporting

in game description:

Spine Chill:

Get notified when the Killer within a 36-meter range.

If the Killer is within range and is looking at you with a clear line of sight, your speed while repairing, sabotaging, healing, unhooking, cleansing, blessing, opening exit gates and unlocking is increased by 2%/4%/6%.

The effects of Spine Chill linger for 0.5 seconds after the Killer looks away or is out of range.


actual situation:

Spine Chill:

If the Killer is within 36 metres of your location and looking at you with a clear line of sight, Spine Chill activates:

Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Cleansing, Blessing, Opening, and Unlocking by 2/4/6 %.

This effect lingers for 0.5 seconds after the Killer loses line of sight or exits the range.

Spine Chill reveals the current intensity of the Killer's Terror Radius.


The difference is:

in game description tell player this perk can notified when killer in 36m range. when killer looking clear of you, you have 6% epeed buff.

but

the actual situation is ,when killer in 36m range and look at you clearly, then you finally get the notified and speed buff.


the Change Log of spine chill means your only removed the visual representation of the Killer's Terror Radius.

but the actual change is big difference.

Post edited by Rizzo on
2
2 votes

Not a Bug · Last Updated

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