We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Map offerings - a measured response

Map offerings are the bane of this games existence. Sure, maybe 2% use them, just because they want to see some specific map, but 98+% do so, because they got a specific plan, and of this its 95% survivors, either sending the killer to Borgo, Garden of Joy or the Game, or to the McMillan estates, because they got a tormentor build.

So, three solutions:

1) remove them

2) invert them, ie burning them blocks their realm from being the grounds of the next trial

3) show the killer exactly who played them, so that they can tunnel the crap out of that survivor.

This way, those that really want to be chased have an easier time, and the killer knows exactly who is responsible and they won't have to sweat for a 4K to "show 'em" and be sure to get the culprit. Honestly, even if I meet the cutest of survivors and feel like "awwww, I will give you hatch", after letting the map offering burner go this way, I stopped being nice and play as mercilessly and decidedly unfun and uncool as possible.

Map offerings ruin the game for a lot of people, so please go with option 1 or 2.

Thanks, and happy BBQ season, everyone.