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Is FTP + Buckle Up intended?

Xendritch
Xendritch Member Posts: 1,842

If it's not then okay things like this happen but if it is that is one of the most baffling balancing choices I've ever seen. Please explain how not being allowed to hit half the survivors after they do a 0.5 second interaction is a good idea? You can say just pick up but if they're at a pallet or have flashlights and I don't have a wall to look at it's just a lose lose no matter what. I go for a hit to chase the flashlighter away they get picked up and I can't react if I pick up right away I get stunned or blinded.

I am actually fine with buckle up the way it is right now as an antislugging perk but the interaction with FTP absolutely needs to be patched out because it's incredibly uninteractive, every time BHVR tries to push easy endurance activations it causes problems so for the life of me I don't know why they keep pushing it.

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