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http://dbd.game/killswitch
Dead Hard doesn't work
How to recreate:
- Use DH right before a killer hits you
- Even if you timed DH at the right time, the server will fail to register it.
How can you detect this issue happening?
Survivors skip "falling into dying state animation", they simply teleport flat on the ground, this can be seen from both Survivor and Killer PoV.
What happened to Deadhard validation? This didn't use to be an issue until a few months back. Pair this bug with the Nerf DH received and DH is unusable at the moment.
The only way to "play around" the bug is the Predict the killer's attack, which in most cases is impossible with such a short endurance window.
How to fix:
Option 1. Bring back DH validation
Option 2. Double DH endurance effect so it can be used on prediction rather than reaction
Option 3. Bring back old DH
(Option 1 would be my fix of choice, but you decide what is easier to code)
Cheers! :D