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PC - Freddy shack alarm spawn blocks locker interaction for killer
MDRSan
Member Posts: 298
When playing as Freddy, certain locker and alarm clock spawn configurations can render a locker unable to be searched by the killer. At the time I encountered this bug, I believe a survivor was in the locker shown in the video. Eventually I was able to grab them as they happened to exit at the same time I was trying to show another survivor I couldn't interact with it. Had they not exited right then, they likely would have remained ungrabbable.
Step 1 : Boot the game
Step 2 : Play as Freddy in a public or private match where the killer shack spawns with an alarm clock placed between 2 lockers against one of the walls with a door.
Step 3 : Try and perform a search action on both lockers.
- In my case, I think there was a survivor in the locker in question. Presumably it wouldn't have worked regardless of if the locker was occupied but I figured I'd mention that in case it does make a difference.
Additional information
- Freddy
- Perks probably don't matter but was running Remember Me, Eruption, Pop Goes the Weasel, and No Way Out
- Noticed on Temple of Purgation
- Not sure if reproduceable since it's locker/alarm spawn placement dependant
1