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Additional camera sequence on second hook stage

Theres an unnecessary addition of a camera snap when you're hooked for the second time. The camera movement is uncontrollable and it has no other purpose than causing motion sickness.

This is not so bad by itself you think, very minor. But its not when you go into a match with killer like Wesker, Clown or Hag that have it in their power to alter either the vision of your screen or force your camera movement.

Considering the withdrawal of the camera movement on the killers side, after a hit, consider taking back this unnecessary feature for the people who love your game but literally get motion sick while playing

https://youtu.be/ScWoiflvJxk

Comments

  • shiroo
    shiroo Member Posts: 178

    Pro tip...look away...

    you're on the hook anyway, it's not like you need to look at this animation.

  • Venusa
    Venusa Member Posts: 1,491

    Only happens with women survivors by the way so I'm not sure if it's intended but I noticed it too.

  • jordanjustice
    jordanjustice Member Posts: 110
    edited August 2023

    Get rid of the second hook animation altogether and this will be fixed. Being on the hook is kind of relaxing, on the first hook. The 2nd hook is tremendously annoying. It starts immediately... After initial hook, within 3 seconds, you get a second animation of the entity claw coming down on you. All jarring and adds more screaming. Then you have to sit there continuously hitting skill checks until you might be so lucky that someone saves you. What is the point? Why can't we have 2 hook stages of the survivor just hanging there, peacefully? Its way more tempting to give up and move on with a match in struggle phase, than in non-struggle phase. Changing the struggle stage to non-struggle would get rid of the annoyingness, help with hook suicides, and make the perk "Deliverance" an actual perk that has value. At this point, this perk really doesn't, as its wasted in most matches by being hooked before activating it.