We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Spirit’s add-ons

ProudRinMain
ProudRinMain Member Posts: 344
edited August 2023 in Feedback and Suggestions

i wrote a somewhat lengthy list of all the possible changes Spirit could get to her add-ons in a future update in another post ( since they’ve started doing periodic killer add-on changes, hopefully they see my post and take it into consideration ) but i wish MDR would have its downside removed and replaced with something else like slightly decreased activation charge speed as the no scratch marks downside isn’t justified being there anymore as it’s an ok iri now ( not bad ) but not the great iri it once was.


also, wouldn’t dry cherry blossom be amazing and unique if it got changed into being able to manually initiate a passive phase? Obviously with a cooldowm added to prevent spamming but that would be amazing and also passive phasing would finally be able to be seen from Spirit’s POV happening finally being added for mindgaming purposes.


Also Senko Hanabi is a fun idea for an add-on but it’s just too safe with the numbers ( also make Spirit’s husk actually explode or change the description to husk disappears/fades away if not )


Mother’s glasses’ effect really either needs to be added to the Wakizashi Saya add-on ( since a direct number increase would make it problematic since it would reveal killer instinct every time Spirit starts phasing at a loop removing the tracking skill aspect of her power ) and reworked or just reworked into something else entirely like no vaulting animation visible to survivors ( that would be interesting to use at windows since it could be used for a split-second mind-game alongside the part where she has to stand still to charge her power ( since it’s not visible to survivors ) it can be a very fun combo that would make survivors a bit hesitant at window loops.

Post edited by ProudRinMain on

Comments