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This queue simulator is getting really really boring...

shiroo
shiroo Member Posts: 178
edited August 2023 in Feedback and Suggestions

I'm not bored WITH the game...I'm bored with WAITING to play one.

I know peak times are peak times but waiting for a survivor game 3-5 minutes each time and THEN waiting another minute for whatever reason (because rarely anyone uses the BIG READY BUTTON) is really draining the fun out of this game recently.

Buff the incentives, give killers 500% BP, lower lobby waiting time to 20-30 seconds, even lower Matchmaking requirements (because MM will eventually lower them anyway just after a long time)

I found myself closing the game because of WAITING rather than the game itself. Yes, sometimes I will just go play killer even though I don't really want to at that time but cmon...

do something. IT'S BORING. I'm tired of WAITING.

Comments

  • shiroo
    shiroo Member Posts: 178
    edited August 2023


    Which part of "Yes, sometimes I will just go play killer even though I don't really want to at that time but cmon..." you didn't understand?

    Also...not really a solution, is it? Maybe I don't have a lot of killers? Maybe I don't have a lot of perks on killers? Maybe I'm bad at killer? Maybe I just don't feel like playing the killer at the moment...Thank god people like you are not devs...

  • mizark3
    mizark3 Member Posts: 2,253

    Just play the incentive role. I get far fewer sweatlords when I play with the incentive, and get abysmal matches when I try to do a tome against the incentive. I do get wanting to play a specific thing after work or whatever, but that isn't realistic for a multiplayer game. Just play a single-player side game for an hour to check on the incentive later, worse case scenario you have more fun playing the single-player game and go to bed happy but didn't get the tome done.

  • Pavel_Ch
    Pavel_Ch Member Posts: 241
    edited August 2023

    peak online there was 14200 steam. in dbd daily 34000+ in the same steam. you are assured that all in tcm?

  • ReikoMori
    ReikoMori Member Posts: 3,333

    It's kind of the truth though.

    Massive overlap in player base with a new major release plus an upcoming chapter drop in DBD means folks won't be on till tomorrow afternoon at the earliest.

    Honestly like the next month might see DBD having some pretty wonky queue times cause a bunch of stuff is coming out. Payday 3, MK1, Bomb Cyber Rush just dropped, Starfield, Lies of P, Cyberpunk's Phantom Liberty expansion. Lots stuff to take chunks out of the regular player pool for a while. Also we just finished an event which usually makes a fair sized crater in the player base as old ones return to their slumber to await the next seasonal event.

  • ReikoMori
    ReikoMori Member Posts: 3,333

    Considering the majority of the player base is on console and not steam that's almost certainly not true.

    Beware of confirmation bias. Any major game release is going to poach some players away for a bit that's common sense which depending on where the OP is could be having a greater effect on their matchmaking experience if they were already in a low population region.

    Perks are usually the least likely thing to mess with queue times.

  • dbdthegame
    dbdthegame Member Posts: 699

    Do you have any sources for the majority of the player base being on console? And do you have any objective information beside "just trust me bro"?

  • Batusalen
    Batusalen Member Posts: 1,323
    edited August 2023

    I won't say "in the slightest" exactly. Only in steam right now is in it's lowest point in the last year:

    If you see the chart for this month, you would see that the highest and lowest points are also lower compared to before the 18:

    And this is only Steam. As we don't have the data of other platforms, we didn't know exactly how much difference in total there is. Nobody is saying "TCM is killing DbD", but denying the obvious (current balance state of the game included) is not the way to go.

  • Seraphor
    Seraphor Member Posts: 9,429

    It's not the devs responsibility to cater to individual players.

    The problem is there arent enough killers.

    The solution is getting more people to play killer.

    There's already a 100% bonus incentive to play the role in need. If that's not enough I don't know what would be.

    "Lower the queue time" yeah that suggestion is about as good as "just fix the game".

  • DaddyMyers_Mori
    DaddyMyers_Mori Member Posts: 2,205

    Problem is game currently is in state where you can't buff all killers (core game changes). It would create issue with already strong killers.

    So only option is to buff specific killers.

    It's hearsay from Otz (he was annoyed by it on stream, if I remember correctly), where one of devs said specific killer changes affect around 3% of games. So it's basically not worth the effort.

    Sad is it wouldn't even be that hard for most killers...

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940

    They nerfed survivor hard in 2022 but ok sure, what if HUD and hook grab removal is an answer to extra high killrates ? MFT is strange because they never release good survivor perks, I think it was a direct answer to high killrates too. Btw next alien chapter is 100% for killers, the survivor is really bland with forgettable perks

    killer is already in a good spot it's just not that fun to play, how do you fix that ? They can't buff killers much more without ruining the game for other side

  • KoreWaPantsu
    KoreWaPantsu Member Posts: 79

    Wait: is the "killers strike" really impacting game queues?

  • rafajsp
    rafajsp Member Posts: 475
    edited August 2023

    Because the game is stale, same history:

    Gen 24/7 -> You have 99% gen and then the teamate dies next with jolt -> Scourge: Pain in the ... -> Gen back to 60% -> You get chased and nobody does nothing -> Rinse and repeat untill you get some good teamates which is pretty rare.

    There is a new similar game which you do your job and can exit without rellying on ppl doing totems/chests while you do the objectives almost alone ( i have several games which i made 3, sometimes 4 gens alone)

    I quit dbd for almost a year (just came back for aniversary and event) and i will do it again not because of another game but because it's frustrating and boring state.

    Yeah i play dbd since release.

  • Marc_123
    Marc_123 Member Posts: 3,687

    Killer Q is a few seconds right now in EU.

    Surv took a while.

  • Ivanynakov
    Ivanynakov Member Posts: 235

    I don't actually understand why there is pre-game lobby at all. You don't see teammates perks and nobody uses chat anyways. The only thing it is good for is dodging. Which leads to longer queue times for both sides.

  • Evan_
    Evan_ Member Posts: 547

    MFT appeared in the Shrine. I bet the killers are hiding under a rock. :P

  • ReikoMori
    ReikoMori Member Posts: 3,333

    DBD has sold over 5 million copies across all platforms as of 2019

    As of 2022 the game is reported to have reached 50 million players https://en.wikipedia.org/wiki/Dead_by_Daylight#Sales

    This doesn't account for DBD mobile as we don't interact that playerbase.

    According to Steamcharts the all time peak of players on steam was just 105,052 players. https://steamcharts.com/app/381210

    Now consoles notoriously refuse to give out their player base numbers, but steam spy estimates that between 10-20 million owners are on steam. That means 30-40 million owners spread across every other platform. https://steamspy.com/app/381210

    PC is the best platform to run the game on as it present the least amount of technical issues, but we haven't been the largest demographic for this game in quite a while.

  • JPLongstreet
    JPLongstreet Member Posts: 5,988

    That's the clearest breakdown of the playerbase numbers we can honestly get. Ty.

    Altogether the consoles have greatly outnumbered PC since around six months before the RE chapter or so. The (legit) Epic players probably didn't add in a lot of numbers to PC either, and Stadia pooped out.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,072

    how do you know that? i think it is mostly a lot of killer player leaving temporally to play TCM. if a lot of high mmr killer player leave, survivor queue times become longer because matchmaker has to search for killers that are worse for survivor to get games. if TCM becomes competitor to dbd, then dbd has to be somewhat careful. dbd never had to be careful in bleeding out players because DBD was only game to offer dbd type gameplay.

  • Batusalen
    Batusalen Member Posts: 1,323

    Well, you only have to see the Steam player charts to see that he is wrong, so the answer is "he doesn't know".

    Either way, I don't think that TCM would become a competitor to DbD for the simple reason that it is a license game, meaning: What other content they would add to the game in the future? They already have the family and maps from the movie, what kind of other and interesting killers and maps they can add?

    In other words, I don't see TCM having a long future, as the moment the game starts to get stale with the same content most of the people would just stop playing it. Maybe I'm wrong, maybe they add things to the game to maintain it fresh, but right the logic says that sooner or later people will get bored of it.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,847

    My survivor queues have been way longer than my killer queues, ever since the survivor HUD was released, regardless of what day or time it is.

    Before the survivor HUD, I used to have quick survivor queues during the day…. but that was a long time ago. BHVR has clearly made the survivor experience feel way better than the killer experience, at least for whatever MMR range I’m in.

  • rha
    rha Member Posts: 419

    I'd be happy to wait even longer if the game would come up with a fair match. The problem for me is not that wait times are bad and boring, it is that despite all the long wait the matches are still not fair and it's still close to impossible to win as solo survivor (as of now, I have not survived a single match today and all matches were 4ks except one where the last one escaped through hatch).

  • DaddyMyers_Mori
    DaddyMyers_Mori Member Posts: 2,205

    it got balanced for like two months after healing nerf, but here we are again...

  • appleas
    appleas Member Posts: 1,129
    edited August 2023

    It would be amusing if we went back to 10 minute Survivor queues after all that effort to get people to play Killer last year

    I actually played more Killer prior to 6.1.0 than I do now

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,847

    Not for me. I’ve literally had long survivor queue times, non stop, starting with the survivor HUD. And when a new killer is released, I still have really long survivor queue times (before the survivor HUD, I used to have really quick survivor queues when a new killer is released).

  • UndeddJester
    UndeddJester Member Posts: 3,486

    Wouldn't mind bloodpoint bonuses going up even higher truthfully... I mix it up between Killer and Survivor based on my mood... but a 300% BP bonus would change my mood pretty quick 😏