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The Nightmare/Freddy add-on rework/ideas

Freddy currently has one of the weakest batch of add-ons in the game. Coupled with being an already subpar killer this leads to a very boring gameplay experience for the player as there isn’t a lot of variation in his base kit. With these changes I’m hoping to add more variation and interesting changes to spice his gameplay up by making the Dream World more of a threat without resorting to add-ons such as post-rework Swing Chains and Jump Rope. None of my add-on changes will be affecting the speed at which survivors repair generators or heal each other.

Side Note: All add-ons that have similar effects will be consolidated into one and, unless otherwise noted, status effect add-ons will get removed. Apologies in advance if the formatting is off at some points.

Ultra Rare:

Red Paint Brush

  • Current effect:
    • All survivors start the trial asleep.
    • Failed skill checks no longer wake survivors up.
  • New effect:
    • All survivors start the trial asleep.
    • Failed skill checks no longer wake survivors up.
    • Healing and Repairing skill check zones for asleep survivors are reduced by 50%.


Black Box

  • Current effect:
    • While in the Dream World recently opened exit gates are blocked for 15 seconds.
  • New effect:
    • Asleep survivors can no longer escape the trial through the exit gates.

Very Rare:

Z Block:

  • Current effect:
    • Survivors that trigger a Dream Trap suffer from Hemorrhage for 90 seconds.
    • Healthy survivors will leave pools of blood.
  • New effect:
    • Survivor’s Micro-sleep duration is reduced by 25% (60s -> 45s)
    • Survivor’s Micro-sleep immunity is reduced by 30% (30s -> 20s)

Class Photo:

  • Current effect:
    • All generators spew blood while using dream projection.
    • Freddy can no longer cancel dream projection once started.
  • New effect:
    • All generators spew blood while using dream projection.
    • Awake survivors can no longer see the blood given off by generators while dream projection is being used.
    • Awake survivors can no longer hear the sound cue while dream projection is being used.

Swing Chains:

  • Current effect:
    • The footstep noises of asleep survivors are 50% louder.
  • New effect:
    • The auras of survivors are revealed for 10 seconds whenever they fall asleep by any means.


Pill Bottle:

  • Current effect:
    • Reduces the range that awake survivors will see Freddy intermittently to 12 to 24 meters.
    • Freddy is invisible to awake survivors beyond 24 meters when carrying another survivors.
  • New effect:
    • The Dream World lullaby is now map wide.
    • Survivors can no longer see Freddy’s red stain while asleep.


Rare:

Unicorn Block:

  • Current effect:
    • Survivors interacting with dream traps suffer from Blindness for 90 seconds.
  • New effect:
    • The clock furthest away from the survivor’s location upon falling asleep will be the clock required to wake themselves up.
    • Every 30 seconds this clock will rotate to a new position on the map.

Jump Rope:

  • Current effect:
    • Survivors’ grunts of pain are increased by 50% while asleep.
  • New effect:
    • Generators currently being repaired by asleep survivors are highlighted in yellow.


Nancy’s Masterpiece:

  • Current effect:
    • Reduces the cooldown of dream projection by 3% per asleep survivor.
  • New effect:
    • Increases the speed at which Freddy can charge Dream Projection by 1.5 seconds (3s -> 1.5)


Blue Dress:

  • Current effect:
    • Increases the regression penalty of failed repairing and healing skill checks by 4%.
    • Survivors’ auras are revealed for 4 seconds whenever failing a skill check.
  • New effect:  
    • Asleep survivors will intermittently receive tremendously difficult skill checks while repairing generators within 40m of Freddy’s location.


Paint Thinner:

  • Current effect:
    • Replaces dream snares with dream pallets.
    • Grants 7 tokens
    • Survivors interacting with dream pallets have their aura revealed for 6 seconds.
  • New effect: 
    • Asleep survivors performing cooperative actions with or on awake survivors will decrease the amount of time for awake survivors to fall asleep by 200%.


Uncommon:

Nancy’s Sketch:

  • Current effect:
    • Reduces the cooldown of dream projection by 2% per asleep survivor.
  • New effect:
    • Reduces the cooldown of dream projection by 5% per asleep survivor.


Outdoor Rope:

  • Current effect:
    • Increases the audible range of generator repair noises by 8 meters.
  • New effect:
    • Survivors will scream and reveal their location for 5 seconds whenever passively falling asleep.


Cat Block:

  • Current effect:
    • Survivors interacting with dream traps suffer from Hemorrhage for 60 seconds.
  • New effect:
    • Survivors that use a clock to wake up while have their auras revealed for 5 seconds.


Green Dress:

  • Current effect:
    • Increases the regression penalties of failed repairing and healing skillchecks by 4%.
    • Survivors’ auras are revealed for 3 seconds.
  • New effect: 
    • Increases the regression penalties of failed repairing and healing skillchecks by 5%.


Prototype Claws:

  • Current effect:
    • Replaces dream snares with dream pallets
    • Grants 7 tokens
    • Survivors interacting with dream pallets will have their aura revealed for 4 seconds.
  • New effect: 
    • Completing Dream Projection on a generator will cause any awake survivors currently repairing it to instantly fall asleep.
    • Completing Dream Projection on a generator will cause all survivors within 10m of that generator to be hindered for 10 seconds.


Common:

Wool Shirt:

  • Current effect:
    • Increases the regression penalties of failed repairing and healing skill checks by 4%
  • New effect:
    • Decreases the amount of alarm clocks on the map by 2.


Sheep Block:

  • Current effect:
    • Survivors interacting with a dream trap suffer from Blindness for 60 seconds.
  • New effect:
    • Increases the amount of time it takes for survivors to wake up by the alarm clocks by 3 seconds (3s -> 6s).


Kid’s Drawing:

  • Current effect:
    • Gain extra bloodpoints when survivors trigger a dream snare.
    • Reduces the movement speed penalty of dream snares by 10%.
  • New Effect:
    • Awake survivors can now trigger dream snares.
    • Successful basic attacks will no longer pull survivors into the Dream World.


Garden Rake:

  • Current effect:
    • Replaces dream snares with dream pallets.
    • Grants 7 tokens.
  • New effect:
    • Replaces dream snares with dream pallets
    • Grants 15 tokens.


What do you guys think?

Comments

  • KaTo1337
    KaTo1337 Member Posts: 582

    One more. Freddy, my friend, you are not forgotten.

    At this point, I would be super happy if he gets....... SOMETHING.