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You can't break Flame Turrets as The Xenomorph most of the time.
I've been playing a ton of games as The Xenomorph, they are super fun to play, but I've been encountering a lot of issues with the flame turrets. Now before I begin I want to clarify that I have no problem with the flame turrets as a concept, they are a good counter-play and I have no complaints regarding how survivors use them. Anyways, onto the point of this post:
The act of destroying flame turrets is extremely inconsistent, glitchy, and frustrating.
it is difficult to destroy flame turrets properly, as I have found it impossible to destroy them by any means when they are stunned after exiting a tunnel, they can't be destroyed with basic attacks(Your weapon will just bounce off them as if you had hit an object), half of the time your lunge attacks and tail attacks won't destroy them(Yes I am aiming the tail and my attacks properly), and sometimes when you try to break a turret and it doesn't work, the turret will break AFTER it has burned you out of Crawler Mode, and no I am not using any addons that can cause that to happen.
Trying to break flame turrets feels like a gamble, with you only being able to actually break the turrets 1/3 of the time. It is extremely demotivating and frustrating. Is anyone else having similar problems? Am I doing something wrong? Or am I just going crazy?
Comments
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Yes, I have this issue too, it's ridiculous.
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