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Vertical Attack Range on Flame Throwers
I recently played several matches, where Survs planted Flame Throwers like one or two steps away from the edge of the Hill.
The Flamethrower could attack me but i couldnt hit it back besides running up the hill.
That completely negates the counterplay and creates a whole deadzone for your power if you not decide to brake chase to destroy the flamethrower which ultimately can cost you gens if not the whole game (accounting how precious time is in the current meta).
The flamethrower shouldnt have the same attack range in vertical as he has in horizontal.
Comments
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I think this is fine, because it rewards spending time to place turrets in higher up places. Besides you don't need to destroy the turret, you can just out of range.
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If survivors took the time to set a turret up like that they should be rewarded for it. There's no issue here.
Destroying turrets doesn't take that much time so there's really no reason to not do it.
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