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Vertical Attack Range on Flame Throwers

Unam
Unam Member Posts: 118
edited September 2023 in Feedback and Suggestions

I recently played several matches, where Survs planted Flame Throwers like one or two steps away from the edge of the Hill.

The Flamethrower could attack me but i couldnt hit it back besides running up the hill.

That completely negates the counterplay and creates a whole deadzone for your power if you not decide to brake chase to destroy the flamethrower which ultimately can cost you gens if not the whole game (accounting how precious time is in the current meta).

The flamethrower shouldnt have the same attack range in vertical as he has in horizontal.

Post edited by EQWashu on

Comments

  • Crowman
    Crowman Member Posts: 9,588

    I think this is fine, because it rewards spending time to place turrets in higher up places. Besides you don't need to destroy the turret, you can just out of range.

  • Xendritch
    Xendritch Member Posts: 1,842

    If survivors took the time to set a turret up like that they should be rewarded for it. There's no issue here.

    Destroying turrets doesn't take that much time so there's really no reason to not do it.