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i am good at making killers
i can make killers that are fair and fun so i will tell you one of my ideas *the shadow* The shadow moves at 4.5 meters a second their power is *dark seeker* The shadow can walk through vaults and breakable walls he moves slower when he walks through it though but faster than a normal killer vault and he has the ability to enter phantom master in this mode he is undiatactible and he is a 4.6 movement killer and he is harder to see but there is a lullaby to tell survivors he is in his mode he can then hit a survior to put then into the broken state removeing phantom mode and going into a cooldown of 20 sec and when he is also in his mode any thing breakable he walks through will break his perks are *painful sight*when hooked on a scarge hook the survors can not see the hooked survior and you can repair sagotoge hooks *untrustful soul* reduces all stuns by 30% and makes flashlight stuns shorter *powerful dread*any survivor hit by a basic an atack make the most progress gen explode losing 3%
Comments
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So one useless perk, one mixed enduring with lightborn, one broken perk.
Killer would be still M1, so my estimate would be Sadako without condemn, so quite bad.
Broken is kinda pointless on killer with low lethality. It's not dangerous to stay injured.
It would be definitely fun for survivors, but definitely not fun killer, or good...
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and why wound the killer not have fun
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i think its good and something the game would need
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-weak
-low skill ceiling
Most fun killer is currently Wesker (for many players) for quite simple reasons:
-strong killer with his passive slowdown and movement speed ability
-low skill floor
-high skill ceiling
He is simply perfect killer for players to spend their time on, because it's fun and rewarding.
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