We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
The Trapper QOL suggestion
Marc_go_solo
Member Posts: 5,347
Just an idea for Trapper which doesn't change his power but makes him a little more viable:
Maybe not an issue on earlier, darker maps, but on more recent maps the lighting is brighter, the floors are more distinct and the grass is too sparse.
Is it possible to change the colour or tonation of the traps so they are more merged into the environment? Considering his power is one of the weakest, he needs a bit more love to use his power more often than just a select few areas.
0