Feedback and Suggestions

Feedback and Suggestions

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Pirate killer chapter

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Member Posts: 228
edited September 2023 in Feedback and Suggestions

new map could be like an abandoned 1600s ship, killer might look like someone from Pirates of the Caribbean and the survivor some sort of adventurer or stuff like that.

what do u guys think?

Post edited by Rizzo on

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Comments

  • Member Posts: 395

    lol i wanna be chased by davy jones.

  • Member Posts: 2,257

    The exit gate could be like the siege towers used by the Orcs in Return of the King, where it is a huge flap that drops down into a low shoreline within a cave system. Then the low shoreline could look like you are wading in water and swimming out if crawing OR the water level is up to stomach height and it looks like crawling is drowning when they exit.

    The pirate Killer could have a flare gun that fires a volley of cannon balls (damage in an area) on the target flared area after a delay. Maybe another mechanic is placing barnacles at windows that can injure and Deep Wound, but not down. (I didn't think of how the gameplay for both sides would be for the most part, just the broad concept. It could be like another boring zoning Artist, and I wouldn't want that.)

    One possible Killer perk could be "Splinters": When vaulting over a pallet, the Survivor gains exhausted for 5s, and Mangled and Hemorrhage until healed (even if healthy when vaulting). This would activate before Lithe could proc.

  • Member Posts: 40

    Hell yeah It'll fit for OG chapter where a perk involves with chests.

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