The Xenomorph's Tail has multiple new bugs after the latest update.
• Since the last patch, the Xenomorph's tail has multiple new bugs:
Sometimes the tail will completely phase through a survivor and not damage them, the hitbox is not working as intended.
When the tail hits an object, it will only start the "hit wall" animation and cooldown at the end of the tail animation instead of when it actually hits, making it so missing a tail attack has an extended cooldown.
Sometimes after getting pallet stunned, the Xenomorph's tail animations will completely glitch while in first person.
• The first 2 bugs are constant and the first one often leads to the second, can be replicated by simply using the tail attack mid chase or close to walls
The third bug can be replicated by trying to use your tail attack and then being stunned
Step 1 : Boot the game
Step 2 : Play as Xeno in a public match
Step 3 : Attempt to hit a survivor with your tail
for the animation bug, replace Step 3 with: Get stunned while attempting to hit a survivor with your tail
• I've had these bugs happen in every Xenomorph game today, they have cost me constant chases and make the already nerfed Xenomorph feel even worse.
Attached video showcasing the hitboxes not working as intended, you can also see hints of the second glitch in them.