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Unbroken Challenge is absolutely ridiculous

Ricardo170373
Ricardo170373 Member Posts: 708
edited September 2023 in Feedback and Suggestions

BHVR what was thinking making this challenge? u maybe forgot, so many people play solo. u know how much difficult is do this challenge? i will kill myself every single match when i down 1 time, because my challenge is gone, so, sorry. this challenge is ridiculous, 3 times

Post edited by EQWashu on

Comments

  • Nazzzak
    Nazzzak Member Posts: 5,653

    Why though? Just do that challenge last. That's what I'm doing. That way there's no hurry to finish it, you can just get it done naturally. I agree though that it's a difficult challenge and I'm noticing alot of team mates are throwing.

  • Eleghost
    Eleghost Member Posts: 1,190
    edited September 2023

    I did the challenge in 3 matches earlier in solo queue... you just have to play like the ultimate rat and hide and such. I'd highly recommend lightweight, quick and quiet, and distortion at minimum.

  • CorvusCorax86
    CorvusCorax86 Member Posts: 1,072

    I can reiterate what Eleghost says. Sometimes, when there are difficult challenges, you have to leave your comfort zone and put together a build suitable for achieving the desired result.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    yeah... it's like the 250 protective hits after an unhook achievement.

    just play and get it eventually. don't worry about it.

  • Halloulle
    Halloulle Member Posts: 1,342

    While I agree with some of the previous statements about playing for the challenge and just leaving it and not rush it, just keep it as active until it eventually happens, I also very much agree with op that these challenges are ridiculous.

    Many challenges essentially run counter to any kind of normal game play- especially for survivors. Doing a challenge oftentimes requires you to not play normally and I think itsnot exactly a good thing if you're not just encouraged but pretty mich demanded to throw or play abnormally --- pretty much always to the disadvantage of your team.

  • mizark3
    mizark3 Member Posts: 2,253

    I think the difference is the achievement is something that can be done while progressing multiple other tomes/achievements. This tome is on the critical path for progression. It isn't like it is far off in the corner being the last tome do be done for the set, its the prerequisite for near all other tomes to be done. I mean in theory you can loop around from behind, but that is such an obtuse method I think people can be fair in complaining. Tomes cause people to be laser focused on a singular method of completion, and if they can't go down, they will giga-rat and leave their entire team to die while bringing Sole Survivor and Left Behind from the onset (if they get frustrated enough).

  • CorvusCorax86
    CorvusCorax86 Member Posts: 1,072
    edited September 2023

    Unfortunately, that is a sacrifice right there. I needed to do the blue glyph challenge and I left before going back for a rescue. Honestly, I don't feel bad as these challenges affect only the end game. I try to be as altruistic as possible otherwise. Remember that there are glyph challenges for killers, too. You lose a lot of time when you decide to look for a glyph instead of committing to a chase.

    Edit: I'm not saying the rework does not bother me. For instance, for this rift's hatch challenge I don't intend to use the corresponding perk. I'll just take my chances. I won't be bothered if I leave this (and the unbroken one) as the last two.

  • Eleghost
    Eleghost Member Posts: 1,190

    I mean obviously if i'm trying to not get downed it could be bad but 2 of the 3 games the killer was just not so great and only 1 would i say things could have gone differently. Then again i'm not just hiding in a corner i am still doing gens and getting saves just was avoiding the killer as much as i could. It was my last challenge on the tome and i wanted it done so i could go back and do other tome challenges.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    But... it's not. You can go around and leave it for last.

  • mizark3
    mizark3 Member Posts: 2,253
    edited September 2023

    I'd agree if this was a middle fork as can be seen in the top left between the 2 Survivor Glyph challenges, or right near the end, but this is one of the starting paths. Can you go around? Sure. Should one of the starting tomes be among the hardest ones in the lot? Most certainly not.

    Edit: I already addressed how obtuse it would be to go around for a starter tome, I guess you didn't read my first post.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    You know... if I didn't know that the quoted post doesn't change regardless of any edit... I would have assumed you just edited your comment.


    Guess I just stopped reading your comment for some reason... that's my bad. Sorry. It must be the yugioh player in me.


    I only remembered that I did go around it, not where it was. It is obnoxious, should be an end node on the web thing.

  • mizark3
    mizark3 Member Posts: 2,253

    Yeah I get it, my first post was too large of a paragraph and could easily have been 2 and been much more readable. You're good.

  • Nazzzak
    Nazzzak Member Posts: 5,653
    edited September 2023

    I'm doing the challenge last (currently on 2/3), but yeah, one of the starting challenges probably shouldn't be one of the hardest. I went clockwise through the tome.

  • KaTo1337
    KaTo1337 Member Posts: 550

    Its not an event tome with limited time, so I dont see the point.

    Im always grateful for challenges. Spices the game up a bit

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    I got 2 out of 3 emblems because the killer was not doing their job normally. 1st was against a basement Bubba, when I was the last survivor and hatch appeared right before me. And the second one happened because the killer DCed.

    The 3rd one was a pain because I hate it to let my mates die.

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    Horrid challenge. Basically it's BHVR giving license to players to throw matches or play ultra selfish. Even if that's not the intent, it's going to be the outcome at least half the time. They should know better than to do challenges like this.

    For me, it went down like this (solo queue):

    • 1/3: First trial after selecting the tome I lucked out, the killer DC'd on spawn because the map offering they ran got skipped for a map offering by another survivor (Huntress trying to run RPD offering).
    • ~12 trials pass, all horribly untenable, suicided on first hook to gtfo.
    • 2/3: Another lucky trial. Noobish Freddy got looped by a survivor for three gens then DC'd.
    • ~17 more trials pass. Stuck with troll teams that wouldn't touch the gens, noobs who didn't know the basics of the game, people that just wanted to be chased, people that hid in lockers (loudly) at the first hint of TR, people who'd run from you when going to them for heals, 3-man SWFs who stood in a corner communicating with crouches while I'm on the hook, and so on. Wound up either suiciding on first hook to not waste more time or escaped after only being hooked at the end of the trial.
    • 3/3: Loaded up on Calm Spirit/Sole Survivor/Self-Care/Bite the Bullet and stealthed the trial, only popping out to do a safe unhook and work a gen when someone else was in chase. Killer camped the hatch with two gens left, so I 99'd the last three gens, randomly popped two, then blew through the exit just as the killer (semi-afk?) realized they'd lost their advantage and closed the hatch.

    While this isn't the worst tome entry I've ever done, it's easily in the top 10. Maybe top 5. The trauma of doing them makes remembering them kinda fuzzy. Probably for the best.

  • CaulDrohn
    CaulDrohn Member Posts: 1,596
    edited September 2023

    I got that challenge reasonably fast, should have been less than 10 games. I tried to progress the game normally, and have hatch perks and sometimes a key as a fallback. Of course I had to play selfish, but the games I lost were solely due to bad team mates, that did horrible blunders, dropped like flies in chases, were not doing any gens without any reasons.

    In one game on RPD, we fininshed all gens. I jumped to a gate, I see with bond that one of the other remaining survivors brings the killer to my gate (unintentionally, I guess). Killer switches target to me, we chase for a bit, enough for the other survivor to finish the gate I started. But when I look around with bond, I see one of them opneing a chest, and the other one a totem. Of course I got downed eventually, and the left to die on the hook. Should have played more selfish there, I guess, waiting for the others to open a gate.

    But the biggest issue I had were "teammates" actively working with the killer to hunt me down. Had a game on Badham were the team was abysmal, two ppl getting themselves downed and hooked next to each other, killing themselves on hook. Kate runs to "help" injured, gets found and downed instantly. A few seconds later the others are already gone, and killer lets kate wiggle free so she can lead them to me. i got found and hooked, and unhook spammed until I die. Why? Because i was "being useless, hiding all game", sure. We managed to do one single gen, which I did totally on my own. But I'm the useless one here.

    Sure such challenges suck, playing selfish is bad for the team. But when you play with the killer to actively sabo a selfish player, in a situation were the game is lost anyway, you are not only doing a banable offense, you also may force the selfish player to play yet another round selfishly (bc of the challenge).

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    That's a bannable offense, if you got video of it. I don't leave video recording on all the time, but if players start acting weird (hacks, etc.) I'll start it. More importantly, if it's down to two survivors and I'm one of them, I start recording. I've lost count of the number of survivors I've had to report for obviously working with the killer to find other survivors.

  • Alen_Starkly
    Alen_Starkly Member Posts: 1,175

    This challenge is one of the worst challenges ever. It causes so many people to throw. If you get downed just once, you already cannot get it in that match. It encourages awful stealthy plays, just to not get found by the killer. Extremely bad for the game, since a lot of people will play in a certain way to get it done.

    I strongly encourage BHVR to change it to a different challenge.

  • CrypticGirl
    CrypticGirl Member Posts: 656

    This and get rid of the "Hide within 10 meters of the Killer for 60 seconds in a single trial" challenges as well. You literally cannot do anything else when you're trying to stay that close to the Killer without being spotted. Even eliminating the "single trial" requirement would be a huge improvement, as you can gradually progress on that challenge while playing more naturally.

  • CaulDrohn
    CaulDrohn Member Posts: 1,596

    I know, and I also clipped it with ShadowPlay. But since not even my last speed hacker reported got banned, with video and all, I'm not so eager to waste more of my time for nothing on this douchebag teammate.

  • Alen_Starkly
    Alen_Starkly Member Posts: 1,175

    I agree! OMG... that challenge requires to throw. I always have to bring Lery's offering and use wall hacks (key, bond) until I get the challenge.