Someone explain to me this fix. How does letting the hooked survivor jump of the hook deliverance style fix anything. Won't the killers just redown and rehook the person getting them another hookstate even faster?
This solution seem far too complicated with new ui elements, features that turn off at egc, and marginal additional fun for everyone.
Why not use the same killer proximity to hook rules to give a gen speed boost? This would hasten gen speeds which is already the correct play for survivors when facing a camper. Additionally, it naturally turns itself off at egc without complicated explanations. So simple AND effective
Edit: additionally, the camping problem was made worse by its increase in effectiveness when generator times increased. Clearly, speeding up generators could fix that.