Can we give nemisis another zombie?
Or do you think that would be too op?
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I'd prefer the Zombies to get a rework to how they interact with survivors. Make them grab the survivor and trigger the drone minigame. Make it REALLY feel like REmake.
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Apparently, 2 is all the game can manage. Or at least while they're supporting older consoles it is.
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Its not about OP, its about amount of resource a match can handle (bad coding if you ask me).
Looks like 2 zombies are the limit.
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The story goes like this:
While developing Nemesis they tried an iri add-on spawning in a third zom zom. It apparently it tanked game performance so badly they scrapped the idea and changed the add-on.
Now assuming they develop using badass PC's I'm much more inclined to lay this one on the game's coding rather than on the capabilities of any of the consoles.
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How about introducing one Licker instead of two zombies?
Everyone has an idea, of course, with such an add-on.
If you prepare a Demogorgon that does not warp, it seems like it could be a substitute.
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it wont be op. and I actually like the idea. but I think the main reason they didnt add more zombies was because of performance issues it causes. I heard somewhere a while back when he released there used to be addons to increase the zombies but was scratch for this reason
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Probably, yeah. I was just feeling unusually charitable, I guess.
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They should probably just focus on fixing the Zombie AI.
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Give us an add-on that make zombies completely silent, it will be fun.
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Yeah that would be cool but probably take more effort than they'd be willing to do, same for a zombie mori addon
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Imagine if somehow both of his zombies get a surv. One tackles and the other starts chewing!! ☠️🍗🍖
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A few patch ago the zombies seemed a lot better but past months bad again
They ignore people who are right next to them or getstuck an start twitching
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Start with 2 and then +1 for every survivor killed
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That actually makes sense, if this was a RE game. Would be fun to see though.
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I read in muitiple places that if there any more the game breaks.
The zombies are more annoying than the Nemesis, who runs at me like I kicked his pet. :(
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I think zombies could be made much more consistent with an automated death cycle to reset them.
If its been 40 second since they have been within 32m of Nemesis or a Survivor, or when they have been stood in the same place and not been able to move, kill the zombie and have a new one respawn near the survivor currently the furthest from Nemesis.
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They said that if there was even one more zombie the game would crash on platform like Switch. Zombies are already awkward and too flawed, no need for more for the better for Nemesis and the survivors. Just rework his power and get rid of the zombies. AI should have never come to this game.
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Give Zombies a proper lunge attack. It's really sad to see survivors just run in zombie's face and see it fail to land a simple melee hit.
T-Virus infected survivor could passively increase Zombie movement speed and detection range.
Additionally, crows in the game could be replaced with infected crows which could alert zombies of survivor presence.
There are plenty of ways to improve zombies and Nemesis without any extra load on performance. The problem is there's no interest / desire on devs side to do that.
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It'd probably be difficult to implement and overall probably not worth it, but if they used the RE2R zombie animation it would be *chefs kiss*
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i like this idea
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