Idea for a new game mechanic: dragging

I’m fairly new, so maybe this has been discussed, but imagine if survivors could drag each other.
When a survivor goes into the dying state, other survivors can grab their foot and drag them to a safer location for healing, or even out the exit gate. To keep it fair for the killer, let’s say the drag is slow, but can be sped up with two survivors pulling. Furthermore, it should leave behind a deep, long-lasting gash scratch mark for the killer to see. Perhaps survivors can choose to drag painfully slow to leave behind less of a disturbance.

This could be implemented in the form of perks as well. Anyway, eager to see what you guys think!

Comments

  • Pitchumi
    Pitchumi Member Posts: 17

    The idea seems very nice but I think it cannot work in practice because it can be a subject of trolling. Imagine a survivor dragging another one just to make it more exposed than it was before, or just to prevent the others suvivors to heal it. This may be horrible !

  • Ribbles
    Ribbles Member Posts: 117

    Well just make it like healing where you can just move to break the heal

  • Ajritoka
    Ajritoka Member Posts: 594
    Why would you need another Survivor to drag you if you could just crawl for yourself? If it’s for faster movement speed, well, why not just have them heal you so you can run? You should’ve been recovering anyway.

    Point being; this seems like an arbitrary mechanic.