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A locker pass?

Zokenay
Zokenay Member Posts: 1,158
edited October 2023 in Feedback and Suggestions

Think we need one? its well know by now that killers like Dredge are heavily map dependent due to the lockers, we could also count Trickers and Huntress in this lot due to both also interacting with lockers

They could simply add a few lockers in areas that are completely lacking on them, like the outside area in RPD.

Post edited by Zokenay on

Comments

  • UndeddJester
    UndeddJester Member Posts: 3,631
    edited October 2023

    I feel he's kinda like Trapper, we'd need a more sustainable "should work whenever" version.

    Off top of my head, perhaps he gets a remnant portal near each generator that survivors can "seal" the same way as lockers... the key difference is they can always be resealed, whereas locker locks can be broken.

    Don't want to shift away from his locker thing though and just have him jump to remnants all the time though... Maybe each one can only be used once per trial perhaps?

    Or once the Dredge has used a gen remnant the survivor can seal it permanently by channeling for 5 seconds?

    I dunno something like that.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,956

    There should be a locker pass, but only when the killer is Dredge, Huntress, or Trickster. For the other killers, the locker pass would be an unnecessary nerf.