Legion Mending Rework
Hey y’all ! I know a bunch of y’all get annoyed by hearing about a legion rework but I’m not here to talk about anything major which would change him upside down and push him to a A+ killer especially with how easy of a learning curve he has but I just have one suggestion.
Why not make it to where legion can stack the hindered effect on one or multiple survivors.
Legion would still give the mending effect but also give the hindered effect which when stabbing the same survivor multiple times would increase the hindered effect by (Example) 3% 6% and finally 9%.
If you hit the same survivor with frenzy, you won’t go into cool down but you won’t reset the timer and move any faster.
You can easily remove the Hindered Effect by mending. If y’all think this is too strong then a counter play would be that survivors can mend while running like how you can repel crows against the artist.
I think this would be the best for legion as it would make it easier for him to shut down chases but also give the survivors a better experience instead of a mending simulator you get a high on pressure chase.
Also what do y’all think of legion getting a add on it built in feature that blocks pallets, so pretty much a built in bamboozled to end chases?
Comments
-
Horrible idea, so I could basically hit one guy 3 times and then just run him down because he is 9% slower? Even if he can mend while running, he still takes time for it and will have to stop mending when dropping a pallet or vaulting, besides the point where mending is basically useless when it can be done while running this slowdown just makes it so you can win the chase very easily, a 9% slow is massive...
0