Light-footed is pretty much already base-kit (sort of)
Seriously, sound is not very consistent in DbD right now, specially footstep sounds. Often, a survivor you are chasing seems to simply stop making sound, even with just a small tile between you two. Sometimes you can't even hear their grunts of pain (even when they don't have Iron Will or Off The Record active). It doesn't happen all the time, but the sound simply vanishing during a chase can be enough to throw you off for a moment sometimes.
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Meanwhile, the few times I face Spirit, it's usually on a swamp map with loud squishy footsteps in the mud 😔
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The way sound occlusion in this game works is incredibly incosistent. Sometimes you can stand right next to a survivor with only a little plant between you and hear nothing. Other times, you hear them through the walls of shack and think they must be less than 2 metres from you. Then you suddenly see them more than 10 metres away. Gens aren't any better. I don't know, if this has ever worked properly.
In whose cereal did you spit to deserve that? That is unlucky.
Entity hear my plea! Release this poor soul from your torturous scheme of facing Spirit on swamp! You. Have. Been. Vanquished!
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I like to believe the entity is just floating around the Killer's head playing sick guitar rifts for the chase music, not realizing how very distracting that is.
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