What are some perk buffs you would like to see that would make underused perks good?
And I just mean good not meta great. For me a couple would be:
Aftercare- Remove the stipulation that you lose it on hook.
Surveillance- These colors override other perks such as COB and Eruption. In addition the color change only happens if a gen gains any amount of progress as opposed to stop regressing.
Pharmacy- Make it work when not injured, OR when anyone is injured. OR change it completely to match others where healing with a med kit grants an additional effect until injured and you can scavange for a med kit once per game.
Better than new- Buff the numbers to at least leaders numbers
Leader- Include Booning
Hangman's trick- Increase the radius to like 16 ya know kindred range or decrease the radius back to 6 and make it occur always not just when carrying a survivor
Huntress lullaby- At 5 stacks give it pentimento treatment where it cannot be cleansed.
Third Seal- Make it act like Plaything where no hex at the start but each person gets their own
CALM SPIRIT- FOR THE LOVE OF THE ENTITY REMOVE THE NERF IT GOT A YEAR AND A HALF AGO. - Or you dont get the penalties for perks that make you scream- ie if you leave a locker and have iron maiden- no expose if ultimate weapon, no blind.