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Changes to Pain Res and Pop (these are not ok)

Gastongard
Gastongard Member Posts: 142
edited December 2023 in Feedback and Suggestions

This combo is BUSTED, everyone runs it and its misserable to play against in solo q. These two must be one of the few reason playing this game as survivor is miserable. So my suggested changes to make them more balanced (would love to see this two nerfed to the ground tbh, but I will try to be as objective as possible)

Pain res

Variation 1) Make it to work 6 times per match instead of 4 , but each token make regress 15% of the most advanced generator

Variation 2) Make it work 8 times per match, but make it regress 10% of the most advanced generator.

Variation 3) Lets keep it at 4, after hooking a survivor the two most repaired gens gets hit with 13%

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Pop goes the weasel : after hooking a survivor you gain 3% haste for 5 seconds, and the next gen you kick regress 20% of current progress. I believe this will make the perk both good for catching up fast to an almost done generator, or cathing up another near survivor, use it with Friend til the end (chucky) and you will make M1 killers more reliable

Let me know your thoughts on this.


Best,

A Survivor on a loose streak

Comments

  • Astel
    Astel Member Posts: 650
    edited December 2023

    Both perks are totally fine. No need to change them.

    I can't understand how these two perks can make Solo Q specially miserable. Is it really these two perks which made you lost? Perhaps it is your teammates' skill issue made you lost.