When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Nowhere to Hide
• Platform - Steam
• Description of the issue - Ive seen two Killer's already this morning with this perk in their build. If its disabled then its not being pulled from builds that it was on previously as I cannot put it on my Killer builds since the killswitch.
• Steps to reproduce (if possible) N/A
• How often does this occur - Seen it twice so far.
This is from the Huntress I just finished playing against.
Comments
-
Everything is working as intended.
0 -
So if people keep their games open, they can just continue to use the perk that is not supposed to be used?? Sounds kind of like an exploit to me.
0 -
Basically is, but it also NEVER takes into account if people had it on builds before. If someone has a killswitched perk in their build, it will ALWAYS be tier one when they load into a match, since someone thinks it's a good idea to just not make sure the perk itself is removed from loadouts. Tons of people with 3 perks today have confessed that they did not take it off. 3 perks is due to the perk being "kill switched" but still in their load out. This is not the first time this has happened, and it certainly won't be the last
0