Make Ace louder when injured for accessibility reasons
Ace by a longshot is the quietest survivor and due to my problems with hearing when he is injured i can not heal him at all, as a result if i see someone in the lobby playing Ace i literally just have to dodge and requeue because honestly it is miserable to play as a killer when you can no longer track people via sound you render a lot of killers like spirit as an example unplayable and lose a lot of the ability to track survivors at high walled loops.
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They said they wanted to solve this problem about a year ago
At least there is a temporary solution for you until they can finally solve the problem
This perk:
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I thought Sheva is the quietest.
When I'm injured as her I don't even realize it haha
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They recently talked about this in the AMA on Reddit. I think they said that making everyone sound equally loud turned out to be more complicated than they originally thought. Still, it has been quite a while since they first announced making everyone equally loud.
I really hope we can expect this change in 2024. Not only do killers have harder time tracking quiet survivors like Ace, people who want to play Jeff/Ash struggle because killers can hear them from miles away.
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