Can cages be treated more like hooks in terms of killer camping?
I just played a game where I got hook camped by the Executioner because they went near my cage after they caged me and stood by camping me. I know the cages are supposed to warp me around when they get too close, but they were close enough that their attack could hit anyone trying to save me but far enough no not trigger any additional effects to prevent the camping in the first place. It was really stupid and ruined the game for me, can either the cages randomly warp me around when the killer is at a further distance or I be allowed to unhook myself before the exit gates are powered? The toxicity of camping a hook sadly remains in a few small places like this. (I actually think the camping range should be based on the killers as well where killers with ranged assaults like executioner should have a slightly larger radius to deal with.)