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http://dbd.game/killswitch
Survivors can sometimes fail skillchecks when leaving generators before being prompted for one
Platform: PC
Description: Peanits confirmed in a thread earlier that Survivors triggering a failed skillcheck when leaving a generator early in the skillcheck is intentional, so I believe the feature is not functioning as intended. It is possible to have a skillcheck trigger within a very short period of you leaving a generator, causing the sound to play but the skillcheck to fail before the game prompts you for it. This is an unfair expectation of Survivors - they should not be punished for leaving a generator due to a skillcheck appearing that they have no time to actually react to. Again, I understand and acknowledge that leaving a generator while a skillcheck is in progress is intended to cause you to fail it, but either due to lag or a bug in how skillchecks are presented, it's possible for this to happen without even being prompted to do a skillcheck, the sound playing on nearly the same frame as leaving the generator.
How often does this occur: Not frequently but enough to have been considered a bug by the community for quite some time. Multiple content creators have talked about it before during their streams.