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We are investigating an issue in the game that causes strobing/flashing lights, and are focused on fixing it as soon as possible. Some players may be impacted by this issue and experience discomfort from it, so we recommend taking proper precautions.

And until we fix this issue, we recommend that players with photosensitivity, or who have an epileptic condition or have had seizures of any kind consult their physician before playing.

Insufficient specification of generator adjustment at PTB.

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The current generator update in the PTB stipulates that the generator must continue to make 5% repairs, so by repeatedly making 4% repairs and then letting go, the survivor can complete the repairs while the killer is deprived of the means to generate a new withdrawal event The survivor can then complete the repairs while the killer is deprived of the means to generate a new withdrawal event.


Without a solution to this behavior, the game experience would be unfair and frustrating.

For example, what about generating an additional withdrawal event (with sparks) during the withdrawal event?

Since the maximum number of events is 8 anyway, why not allow them to be stacked and kicked within that range?

Or maybe the withdrawal event ends with a cumulative 5% repair, in which case I would like to see a little more bonus on the part of the culprit.


This system is very delicate, and one wrong move could seriously upset the balance of the game. We hope that this system will be implemented carefully.