Please note: Although we may stop by occasionally, this is not a developer Q&A.
We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

Insufficient specification of generator adjustment at PTB.

The current generator update in the PTB stipulates that the generator must continue to make 5% repairs, so by repeatedly making 4% repairs and then letting go, the survivor can complete the repairs while the killer is deprived of the means to generate a new withdrawal event The survivor can then complete the repairs while the killer is deprived of the means to generate a new withdrawal event.


Without a solution to this behavior, the game experience would be unfair and frustrating.

For example, what about generating an additional withdrawal event (with sparks) during the withdrawal event?

Since the maximum number of events is 8 anyway, why not allow them to be stacked and kicked within that range?

Or maybe the withdrawal event ends with a cumulative 5% repair, in which case I would like to see a little more bonus on the part of the culprit.


This system is very delicate, and one wrong move could seriously upset the balance of the game. We hope that this system will be implemented carefully.