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Aim for 50% kill rate Behavior

deifi
deifi Member Posts: 51
edited February 2024 in Feedback and Suggestions

I loved that you released your data https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650168#Comment_3650168 however, the kill rate is definitely way worse because you do not account for disconnects and killers letting survivors go.

Also, every killer is zone camping and or tunneling.

Until you rebalance this game or switch up your logic for "We try to keep Killers near a 60% kill rate on average to keep matches relatively even and support the horror theme of the game, where the Killer is a force to be reckoned with and the survival is not guaranteed."

My friends and I have agreed this game has lost its luster due to the imbalance the how people are playing this game now. Either bring bot killers or do something about the camping/tunneling.

Leaving this game until then.

Post edited by Rizzo on

Comments

  • jonifire
    jonifire Member Posts: 1,437
    edited February 2024

    They should aim for a kill rate a bit above 55%. Killer is way too easy right now and survivor is no fun, mostly because of bad map reworks.

  • Seraphor
    Seraphor Member Posts: 9,429

    I'm gonna quote a post I just main in General Discussion

    TLDR: The ideal kill rate, because this is an asymmetrical game, falls between 50% and 62.5%. The ideal centre of that is of course 56.25%, but there's a margin of error there for other factors like DCs, hatch escapes, etc.

  • mangomilkshake
    mangomilkshake Member Posts: 43
    edited February 2024

    In a 4v1 'horror' game with voice comms? No. 60/40 seems reasonable, practice more and wait out their balances. Watch good streamers play.

  • MechWarrior3
    MechWarrior3 Member Posts: 3,064

    Toodaahloo 👋🏻 love that word the ratio is fine as is in my opinion. Behavior is constantly trying to make changes and balances. They can’t get to it all at once but it’s in the works.